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Adobe dimension vs sketchup
Adobe dimension vs sketchup











adobe dimension vs sketchup

I felt, perhaps, Substance 3D might be a good middle ground.ġ. So, essentially, I am looking for doing virtual product photography or abstract art (like shapes and figures, I suppose) without having to learning something as advanced as Blender or Maya. It may not allow external models to be imported.

#Adobe dimension vs sketchup upgrade

My understanding is, when it comes to people related rendering, I will have to stick to Daz 3D or really upgrade my skills and spend money on Maya/Blender/Cinema 4D and such.Īnd now that you mention, I think Substance 3D Stager is a 'closed' ecosystem. I believe, there are no 'rigged' models or any possibility of any 'people' things.

adobe dimension vs sketchup

My feeling is, Substance 3D Stager is more for 'product' virtual photography. So, I have to stick to relatively easy and cheaper tools like Daz and SketchUp + you for replying. Further, I have looked at the high tools like Maya, which are beyond my scope and ability and pricing right now. So, would Substance 3D Stager, be a good next step for me? I have already sampled SketchUp and V-Ray, which looks good.

adobe dimension vs sketchup

Ultimately, I just want to explore photorealism as a hobby, and I want to learn more tools, simply as a hobby. and I am sure, there will be ways to import 3D models from online marketplaces. What fascinates me is that, Stager has a 'collision' system which means, real physics interaction between models. Mix and match models, and arrange them and do some photo realistic renders. The video reminds of Daz more than anything else.

adobe dimension vs sketchup

They have put a nice little video right there on the front page. Now, I have bumped into Adobe Substance 3D Stager. I also understand, Blender has a lot of 'Arch Viz' plugins and ready to use scenes/assets that can be purchased for some super cool, photo real indoor/outdoor visualizations. I spent a few days on that, with the trial, and came off very impressed. However, I am also interested to learn what other 'photorealism' tools are out there which are easy to use, like Daz 3D.įor instance, I liked how easy to use Sketch Up + V Ray to create some super cool photorealistic building and neighborhood scenes. It's fun playing around with attractive female figures in a variety of clothing and posing them around. I have always felt Daz 3D is like a 'first' step into the world of photorealism. Easily configure the size of your canvas based on physical units and print resolution settings using familiar 2D zooming, panning, and resizing controls.I just have a general set of questions/thoughts and wanted to bounce off some ideas before I start paying Adobe so much for this thing. Publish a Dimension scene to a 3D web-based viewer, and generate a unique URL to share with colleagues, clients, and friends.Ĭanvas and render size print controls. Export your Dimension assets to view in Aero-Adobe's new augmented reality authoring tool.ģD scene publishing. Work with files created in SketchUp and other 3D modeling apps with support for Sketchup SKP, Autodesk FBX, STL, and OBJ formats.Įxport for augmented reality with Aero. Place multiple logos and graphics on your 3D models as layers, each with unique material properties and settings. Add multiple images and decals to models. Create your own custom studio lighting setup with directional lights to get the exact look you want in your scenes. With Adobe Dimension, graphic designers can compose, adjust, and render photorealistic images-all in the same app. Create product mockups, brand visualizations, packaging designs, and more with easy 3D tools. Create photorealistic images for branding, product shots, and package design.













Adobe dimension vs sketchup